AI Insights · Timothy · July 2023
Top 5 PVP Games Performance in France, Q2 2023
Discover the performance of the top 5 PVP game applications on a unified platform in France during Q2 2023, including insights on downloads, revenue, and active users.
During the second quarter of 2023, the top five PVP game applications in France—MONOPOLY GO!, Roblox, Subway Surfers, Plato: Fun Multiplayer Games, and EA SPORTS FC™ Mobile Soccer—showcased diverse trends in downloads, revenue, and active users.
MONOPOLY GO! from Scopely, Inc. saw a remarkable rise in weekly revenue, starting from approximately $160K at the end of March and reaching around $621K by the end of June. Weekly downloads experienced a peak of 243K in late April but declined to about 69K by the end of the quarter. The game also maintained a robust weekly active user base, peaking at 448K in early May and then stabilizing around 320K towards the end of June.
Roblox by Roblox Corporation consistently generated weekly revenue between $279K and $429K, with a noticeable peak in early May. Weekly downloads fluctuated, starting at around 52K and ending at nearly 60K. The game's weekly active users steadily increased from 2.7M at the end of March to over 3M by the end of June.
Subway Surfers by Sybo Games ApS had a relatively stable revenue, fluctuating around $1.3K to $2.1K. Weekly downloads showed a notable high of approximately 69K in mid-May, tapering off to around 53K by the end of June. The game maintained a strong active user base, peaking at 1.7M in mid-May and remaining close to 1.6M towards the end of the quarter.
Plato: Fun Multiplayer Games from Plato Team Inc witnessed varied weekly revenue, ranging from $5.3K to $8.5K. Downloads peaked at roughly 79K in late April but declined to around 40K by the end of June. Active users showed a peak of approximately 1M in late March, with fluctuations leading to about 733K by the end of the quarter.
EA SPORTS FC™ Mobile Soccer by Electronic Arts had a consistent weekly revenue, starting around $80K and reaching $125K by the end of June. Weekly downloads remained relatively steady, ranging from 31K to 44K. Active users showed growth, starting at 1.2M in late March, peaking at 1.4M in mid-June, and slightly decreasing to 1.3M by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.